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Deck plating is just about done and I've started the turret.
First off, I got a concrete texture and ran it through the high-pass filter in Photoshop. Then I fudged around with it and re-sized it a bit till I thought it looked about right, then I tiled it (off-set filter and some clone-brushing). I'm still not really happy with the main colour of it, but that can be changed.
The bump map for the deck was created as a vector image in Inkscape. I brought in Capt. Peterkin's deck plans and traced the location of the deck vents and then hid the graphic for export to a PNG for Blender. I had to crank the bump map up to 4096 pixels to maintain the line clarity! It's not as dramatic as the earlier version, but I think it's more to scale. I also varied the deck plate position somewhat as all the other versions I've seen have very 'kitchen tiled' deck plates and if you look at the original, they are staggered all over the shop. I've left those deck openings that don't look like vents as actual plates, mostly for variety.
The turret was fun. I got that photo of the Mahopac that I posted earlier and actually got a section off of a high-res version of it and clone-brushed the cable and some officers head out of it. Then I tiled it and used it as the bump map for the turret. It needs some tweaking yet (scale might be off), and I'm not sure about the colours yet, but I'm generally happy with it.
Oh, to reduce problems with the UV map, I switched to top view, Selected only the vertices that made up the top deck, then chose project from view to get a nice, even map with no distortion.
One thing that has come up on the thread of Bernard Kempinski is the way in and out of the pilot house. There has to be an access hatch, but I can't see any details of it in the plans I have. Anyone have any solid info?
EDIT: 06/03/2020 - Re-uploaded dead photobucket file.