I have been modeling historic ships mostly from the steam era for some decades now. I use an old modeling program created for a Railroad Simulation called Microsoft Train Sim, but i wanted to include ships from the eras of the routes I was interested in. I have slowly developed skills to do this work, and have expanded into older eras including the US Civil War in the 1860s. The Ships, some of them will be animated to the degree that they can be controlled and manuvered by the user/player. I model in other forms and scales, including 3000, 1250, and 1200 scale metal waterline models that I have collected for over 50 years but the actively modeled work I do are in a VN format that is true to scale, within the simulation. It requires a lot of research and development of accurate details, textures and overall result. I shared some about this some years ago here, but I had just registered and in the process of things, my thread got lost. I will try to repost a detailed thread about a Civil War Project that is a team effort that I started some four years ago after many years of research.
For now here are some of my virtual models of various ships, mostly from the US and the steam era.
Chris G.
the Civil War Project some of these ships were made for is about 2/3 coimpleted but in the process we experimented with several simulation formats, here are a couple early test pictures from the simulator called Trainz....of a major Union supply base in Virginia at the end of the war at the Petersburg Siege called City Point. This was from 1865. i will open another thread about the project in detail. The Ships were of all types from that era from schooners, and full rigged ships to steamships of every size.
Due to the age of the simulation software, some models can be high detail and some are more generalized for distance placement. One has to balance things in a way that physical models are not limited by.