Hello Adrian(a-graph), and thanks for sharing your work with us.
I have been struggling for years with the best way to generate ship hulls using Rhino 3D. You seem to find that quite easy, but I am not sure I quite follow how exactly you do that. What is this 'Smash' thing that you mention ?
I believe that my biggest mistake is to try to build the hull in one piece, as to ensure optimal continuity. I do not need to develop the surfaces and my models are not for paper kit making anyway.
Could you elaborate a little on your workflow with Rhino ?
Thanks in advance.
_________________ Jean-Paul Binot
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