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PostPosted: Wed Nov 09, 2022 6:55 pm 
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Pascal:

There are those who can and those who can't. Your work is impressive and an inspiration to t rest of us. I do like the ability of Fusion 360 to provide a micro 3D virtual world. In the Flight Simulator community there were very talented 3D creators and "painters" who mad operable virtual items. My part in this was making it fly as closely to reality as possible. The new Flight sim is very impressive but relies on one having a very high speed internet connection, something I lack. Here in the Boreal Forest it was possible till a few years ago to snowshoe all the way to the Arctic Ocean with out crossing a road.

Thanks for sharing! Tom


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PostPosted: Thu Nov 10, 2022 1:03 am 
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Pascal,

I am still puzzling over all the hammocks curved around the turret. As someone mentioned, they don't seem to be protecting anything.

But it did occur to me that they might be placed in that position in battle to remove flammable materials from inside the ship. Next to sinking, fire is the greatest danger in a ship.

Phil

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PostPosted: Thu Nov 10, 2022 1:41 am 
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Shells hitting the armor of the turrets and not penetrating would generate a lot of splinters, which the hammocks would help attenuate?

Just my WAG....


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PostPosted: Thu Nov 10, 2022 3:19 am 
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I think, I mentioned above, that the intention could have been to make impact fuses detonate before the shell hits anything vital, similar to the detached amour on tanks in WW2 or the 'active' armour today.

The complexity of the project is simply staggering. On the other hand, the CAD allows you to work quietely on individual parts and then place them where they belong to, while keeping a virtual ledger of all the parts.

I gather, making them 3D-printing ready will be another challenge, or do you check that for the parts already at this stage?

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PostPosted: Sat Nov 12, 2022 12:05 pm 
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Even at the medium small scale of 1:200 this will be a large ship to print and will I expect require some puzzling even for the very experienced Pascal.

Cheers: Tom


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PostPosted: Sat Nov 12, 2022 4:40 pm 
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Location: Bretagne, France
In fact, this is my third one of this size to print.

Battleship Bretagne 1/200: 166 mt / 83 cm

USS Pamanset (AO-85), 1/200; The Hornet 1/200 from Trumpeter to compare, alongside. 160 mt long / 80 cm

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SS delphine, 1/100 - 79 mt / 79 cm

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•Battleship Bretagne 3D: https://vu.fr/FvCY
•SS Delphine 3D: https://vu.fr/NeuO
•SS Nomadic 3D: https://vu.fr/tAyL
•USS Nokomis 3D: https://vu.fr/kntC
•USS Pamanset 3D: https://vu.fr/jXGQ


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PostPosted: Mon Nov 14, 2022 7:22 pm 
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Nop! It is my wife who plays.

We went to see his golf course in Ireland.
She left her credit card there. A sign I think! :big_grin:

https://www.theguardian.com/us-news/201 ... ate-change
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Personal picture.
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Continuation of the design of the rear mast with its platforms.

I still have to modify a railing on platform 2 to fit the reality of the many pictures.

There is a sighting device on this platform, I have no details about this device unfortunately.

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Pascal

•Battleship Bretagne 3D: https://vu.fr/FvCY
•SS Delphine 3D: https://vu.fr/NeuO
•SS Nomadic 3D: https://vu.fr/tAyL
•USS Nokomis 3D: https://vu.fr/kntC
•USS Pamanset 3D: https://vu.fr/jXGQ


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PostPosted: Tue Nov 15, 2022 8:32 am 
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Location: Amiens - FRANCE
Hello Pascal :wave_1:

Just wonderful !!! :thumbs_up_1: :thumbs_up_1:
It's a amazing project ! :good_job:

Félicitations !

Alain

PS : Tiens, toi ici ??!! :big_grin: :big_grin:


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PostPosted: Tue Nov 15, 2022 9:33 am 
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Pascal:

You have a refreshing number of photos to turn into a 3 dimensional representation. But of course given limitations in resolution and shadow detail we often have to fill in from our experience how it was probably executed. Your sea faring knowledge undoubtedly helps a lot, such that whatever you come up with would work in reality.

Cheers: Tom


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PostPosted: Wed Nov 16, 2022 12:03 pm 
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Tks Alain !

@Tom, Indeed, there is always a part of personal interpretation when the information is not there or subject to doubt when drawing or making models of reproduction.

Drawing of the front and rear searchlight sights.

For the viewfinder devices I mentioned above, I think they were devices for projectors that were remotely controlled by their viewfinder.

https://gallica.bnf.fr/ark:/12148/bpt6k17090n

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Drawing of the yardsticks.

Modifications to the railings.

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Pascal

•Battleship Bretagne 3D: https://vu.fr/FvCY
•SS Delphine 3D: https://vu.fr/NeuO
•SS Nomadic 3D: https://vu.fr/tAyL
•USS Nokomis 3D: https://vu.fr/kntC
•USS Pamanset 3D: https://vu.fr/jXGQ


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PostPosted: Fri Nov 18, 2022 4:31 am 
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Your renders are beautiful ! !! :thumbs_up_1:

but it will be a tricky bit of printing me thinks...!! (?)

lots of sub-assemblies --as otherwise I can see problems of access
to detail and /or paint in all the undercuts...?

nevertheless-- a stunning piece of very diligent and painstaking work

Chapeau! :thumbs_up_1:

JIM B

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http://www.modelshipgallery.com/gallery ... index.html

IPMS UK SIG (special interest group) www.finewaterline.com


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PostPosted: Sat Nov 19, 2022 12:33 pm 
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Tks Jim!

Everything is designed for painting. There will be many separately printed parts, but less than on a commercially available injection moulding model.

Drawing of the rails of the numerous rear searchlights, deck taps, rangefinders of the 140mm casemate guns.

Replacement of the propellers by 3 blades.

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The only photo I have of the rangefinders on the 140mm guns

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The famous protective "railings", here on the rear deck.

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A deck light on wheels, unidentified French ship.

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Pascal

•Battleship Bretagne 3D: https://vu.fr/FvCY
•SS Delphine 3D: https://vu.fr/NeuO
•SS Nomadic 3D: https://vu.fr/tAyL
•USS Nokomis 3D: https://vu.fr/kntC
•USS Pamanset 3D: https://vu.fr/jXGQ


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PostPosted: Sun Nov 20, 2022 1:21 am 
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Location: Corvallis, Oregon, USA
Pascal,

Again, very nice work. The ship does have many life rails, and they can be very time consuming to draw. I spent many days drawing them on my OK City model!

Again, I am both curious and amused by the "protective railings" with the crew's hammocks. Considering the caliber of the guns on these ships and their expected enemies I can't see that they offered much protection. However, I wonder if they were on these ships because of tradition - because that is the way things were done? Only a decade or two earlier there were still wooden ships in service with the hammock railings along the gunnels, and some of the senior personnel on the Bretagne may have served on them.

Old traditions die hard. I had to carry a sword (full dress uniform) in the 1970s, on a cruiser with 6" and 5" guns, a nuclear armed surface-to-air and surface-to-surface guided missile system, and a well armed and trained Marine detachment. I suppose if all else failed and our ship was boarded I was expected to use my sword to repel boarders!

Phil

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PostPosted: Sun Nov 20, 2022 1:58 am 
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Phil:

I always love your sea stories with their twist of irony! Swords indeed, but harkens back t the days of John Paul Jones and Steven Decatur. The Royal Navy was successful for centuries because of their fighting traditions. I spent some time training with the RCN and one could feel the overhanging scent of that tradition, even amongst the colonials. Modern wokeism permeating the USN is the opposite attribute.


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PostPosted: Sun Nov 20, 2022 5:59 am 
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Tks!

On 22 October 1936, the Royal Navy withdrew the cutlass from use by its sailors when they were landed for duty. It was still retained for ceremonial purposes and some ships and establishments still used it for this purpose. The largest ships had them and the smallest had 10.

Royal Navy swords

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Royal Navy sailors have been using cutlasses, short, broad swords, since the early 18th century. Originally they were of non-uniform design, but the 1804 model, the first standard naval sword, was introduced in the early 19th century. It was a blunt weapon that may have been intended for cutting canvas and rope rather than as a combat weapon. The 1845 model of cutlass had a bowl-shaped handguard that offered better protection, with a longer, more curved blade. Its sharper point made it more useful for thrusting attacks, which were now emphasised in the drill manual. The 1845 model was modified several times, including shortening and straightening the blades, which weakened them.

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The 1889 model had a straight, spear-shaped blade with an outwardly curved handle to catch and redirect the tip of the opponent's sword. The 1900 model, the last naval cutlass, was similar to its predecessor with the introduction of a bead and grip insert that cushioned the user's little finger. The cutlass was withdrawn from service in 1936 but remains in ceremonial use. It is thought to have been last used in combat in 1900, during the Boxer Rebellion.

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Pascal

•Battleship Bretagne 3D: https://vu.fr/FvCY
•SS Delphine 3D: https://vu.fr/NeuO
•SS Nomadic 3D: https://vu.fr/tAyL
•USS Nokomis 3D: https://vu.fr/kntC
•USS Pamanset 3D: https://vu.fr/jXGQ


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PostPosted: Sun Nov 20, 2022 5:38 pm 
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A lot of little things have been added or modified, today a lot of work has started, to add many details seen on the last pictures found on the internet.

You have to look at these pictures many times to discover all these details that sometimes escape our eye at the beginning.

I had forgotten about the stairs between the rear stack and the launch boat platform. I still have to add fuel tanks to fill up the motorboats.

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Pascal

•Battleship Bretagne 3D: https://vu.fr/FvCY
•SS Delphine 3D: https://vu.fr/NeuO
•SS Nomadic 3D: https://vu.fr/tAyL
•USS Nokomis 3D: https://vu.fr/kntC
•USS Pamanset 3D: https://vu.fr/jXGQ


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PostPosted: Mon Nov 21, 2022 11:35 am 
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Location: Windsor Junction NS
Pascal,

I did a short presentation on 3D printing to the local boat modeling club on Saturday morning, and i wanted to let you know that when I was asked about building ships from plans, and what the process is, I opened this thread and used your progress here as a demonstration to the membership of how it is done, and what some of the steps are.

For my part, I can't even get to the point where I can draw a lifeboat from plans and extend it into a 3D object. Your work is simply exquisite.

Some of the older gents were bemoaning the loss of the art of scratchbuilding. To which I pointed out that in this case, YOU ARE scratchbuilding the ship - just electronically, rather than carving out of wood or plastic.

The membership were overall very impressed by your progress.

NS

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PostPosted: Mon Nov 21, 2022 5:48 pm 
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Your message touched me a lot. You have done well. :thumbs_up_1:

Thank you for using this topic to present what is possible with modern techniques applied by a simple amateur.

This type of process is a present and future revolution, without overshadowing the traditional method, far from it. A bit like the PE which came to revolutionize the model, several ten years ago.

I believe that the debate is not to put back to back two techniques to build a model, but to improve them and to have an additional tool to achieve an original model.

Besides, the two techniques can be mixed and give very good results.

It is not given to everyone to draw in 3D, nor to do scratchbuilding.

The things evolve irremediably in the field of the model. And I would say fortunately, it can attract young people (and old people! Like me) to this very time consuming hobby and much more instructive historically and manually speaking than other more virtual hobbies like gaming.

Because in the end you have to print, adjust, paint and glue the elements you designed yourself, which is not an easy task.

It also often puts you in front of your mistakes and you have to start over again to make it perfect.

The other attraction as the traditional full scratch as the background of talented people on this forum, is the pleasure of creating a model not commercialized and that can give ideas and a guide to manufacturers who would like to be inspired by the designs I make public to release a commercial project.

The other advantage is to be able to make copies or variants of a ship throughout its life, especially military ships, more easily, without having to start the project completely, it would otherwise be very tedious.

The first and greatest pleasure is of course for the person who creates this original model.

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Pascal

•Battleship Bretagne 3D: https://vu.fr/FvCY
•SS Delphine 3D: https://vu.fr/NeuO
•SS Nomadic 3D: https://vu.fr/tAyL
•USS Nokomis 3D: https://vu.fr/kntC
•USS Pamanset 3D: https://vu.fr/jXGQ


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PostPosted: Mon Nov 21, 2022 7:13 pm 
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well put! :thumbs_up_1: :thumbs_up_1: :thumbs_up_1:

JB

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....I buy them at three times the speed I build 'em.... will I live long enough to empty my stash...?
http://www.modelshipgallery.com/gallery ... index.html

IPMS UK SIG (special interest group) www.finewaterline.com


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PostPosted: Tue Nov 22, 2022 5:24 am 
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It would be very difficult to determine, where 'scratchbuilding' ends - hand-tools, hand-held machine tools, machine-tools (lathe, mill), CNC, 3D-printing ? The point is that it is a creative process that turns information (historical drawings, photographs, narratives, ...) into a 3D-interpretation of the real thing at a reduced scale. This is, if your model work has such objective.

Other people are more interested in the haptic process of creating 'something' with their hands or a specific set of tools - the object and its naturalistic rendering is less or not important at all for them.

If one belongs to the first group, one should the best and most suitable techniques that one can lay hands on ...

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Former chairman Arbeitskreis historischer Schiffbau e.V. (German Association for Shipbuilding History)

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