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 Post subject: Some Studio Max CAD WIP
PostPosted: Fri Apr 08, 2011 6:21 pm 
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Phil from Okie boat suggested I drop by with some renders of some work I've done in Max over the years.

None of it is completed, is it ever?, most of the work is on Essex class carriers, WWII through to Vietnam and some cruiser work, recently to visually check some station drawings and hull construction for a 1:96 model. The carriers were designed for flight sim so are not poly monsters, though theres enough polys to scare the compiler silly if you push it too far and you don't want to have one of these sailing too close to anything else in the sim as they tend to drag the game down a little, but they suffice until better ones will come from the FS community.

A lot of the Essex work was assisted by Tracy off these same boards a few years back, the objective to get the models pretty good so that scale modelers could have some sort of visual reference, but my grasshopper like mind kept flitting from one project to another and progress was slow LOL.

Ok the renders. First three are straight from the scene in Max, last three are for kicks by adding in an environment, some water and sky really, its actually harder to do that it looks, matching the sunlight direction on the model, water and clouds is a bit of a task as is finding just the right weather to photography for the back ground skies, but they kind of work for dirty test pieces.

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The following four are renders of a 1:1 scale Cleveland hull, I used a variety of drawings off the internet, digitized and scaled them all to make a set of plans for a 1:96 model, then I scaled the drawings up to 1:1 scale in Max, scaled up the proposed wood thickness and built a 1:1 scale model so to speak, its a good check as you can simply mouse over any part of the vessel and get exact dimensions, which you can then reference off the drawings. Of course you could just make a CAD model direct off the 1:1 drawings, but by going to 1:96 first and then scaling back to 1:1 you prove your model drawings are accurate, does that make sense?, does to me LOL and it worked the wood cutting was bang on accurate :). Though to be honest it did throw up that the last three frames at the stern were wrong so some quick checks with the drawings did reveal where the error had crept in, but haven't redone the CAD model yet.

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You can click the image for a bigger render if you wish.

Enjoy

Michael


Last edited by Michael Davies on Mon May 02, 2011 10:59 am, edited 2 times in total.

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PostPosted: Fri Apr 08, 2011 6:57 pm 
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Nice work. :thumbs_up_1:

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PostPosted: Thu Apr 14, 2011 3:41 pm 
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Location: Derbyshire, U.K.
Enthralling work, very enjoyable to look out.

Regards,

Hugh Williams

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