Re: 3D Printed DSRV and Subsequent Makeover
Posted: Mon Feb 15, 2021 8:47 am
Another Sub-D (Sub-patch / NURBs) comparison example.
This is the basic hull of a MK-VIII SEAL Delivery Vehicle; I threw it together last night to practice with a couple of tools I've let gather dust, and it came together remarkably fast. All of it is sub-divisional modeling and all polys are quads. There are 666 (Yikes!) of them. If this were a hard surface model, this section would have thousands of polygons.
This is a MK-VIII I built in Dec (a little further along with a detailed interior) using hard surface modeling; It has 477,000 polys! Once the technique is learned, a Sub-D model can be built faster with far less polys.
This is the basic hull of a MK-VIII SEAL Delivery Vehicle; I threw it together last night to practice with a couple of tools I've let gather dust, and it came together remarkably fast. All of it is sub-divisional modeling and all polys are quads. There are 666 (Yikes!) of them. If this were a hard surface model, this section would have thousands of polygons.
This is a MK-VIII I built in Dec (a little further along with a detailed interior) using hard surface modeling; It has 477,000 polys! Once the technique is learned, a Sub-D model can be built faster with far less polys.