Re: SS Hydrograaf, 1/100 3D, hydrographic ship, Royal Dutch
Posted: Sun May 15, 2022 12:32 am
There is a way to create hull lines in CAD programs (if your program supports it) that produces very accurate lines. Many blueprints have a "Table of Offsets." These offsets are XYZ coordinates for points on the hull surface (actually these "molded" offsets are usually to the inside of the hull plating, for the frames the plating attaches to).
The X coordinate is a position lengthwise (bow to stern) on the hull. The Y coordinate is the vertical dimension from a base line that may or may not be the bottom of the keel. And the Z coordinate is the distance transverse (port to starboard) to the hull center line.
Stations/frames were transverse slices through the hull. The X coordinates are given for stations or frames along the length of the hull. The distance between stations or frames varies with the vessel type, so you need to determine what this distance is. So for X distance station/frame 1 will be X distance from station/frame 0, station 2 will be 2X distant, and so on. Stations/frames are numbered between the Fore Peak and the Aft Peak (or After Peak). The Fore Peak is the point where the foremost part of the hull meets the normal load waterline. The Aft Peak is the aft most point on the hull at the load water line for modern vessels. (However, for wooden sailing ships the Aft Peak was where the center line of the rudder post crossed the load water line) Also, for American ships the station/frame numbering started at the Fore Peak (station/frame 0), but many (all) European countries put station/frame 0 at the Aft Peak.
Horizontal cross sections of the hull at vertical distances (the Y coordinate) were called waterlines. There were as many waterlines as you wanted to draw. Imagine a ship in an empty dry dock. Then as water flows in and reaches a level a foot above the bottom of the keel where the water surface meets the hull is the one foot waterline. When the water level is two feet above the keel it is the two foot waterline, etc. The light load waterline, normal load waterline and full load waterlines are special depths that are used for ship loading.
Vertical slices of the hull along the length of the ship were called butt lines. A slice on foot port/starboard from the center line was the one foot butt line, five feet from the center line was the five foot butt line, etc.
The Table of Offsets will list the Y (waterline) and Z (butt line) distances to points on the hull at each X position (station/frame). All together the Table defines the 3D shape of the hull. Many 3D CAD programs will import XYZ coordinate files and automatically generate the hull lines. This is far more accurate that trying to scan small scale line drawings.
The catch is that you have to create the plain text XYZ coordinate files in the format the program wants. Furthermore, the values in the Table of Offsets (American) are given in numbers like 12-9-3, which is 12 feet, nine and 3/8 inch, which is 12.78125 feet. So entering hundreds of these numbers into a spreadsheet is a bit tedious! But once you have the XYZ coordinate file you can regenerate the accurate hull shape in the CAD program as many times as you want.
Phil
The X coordinate is a position lengthwise (bow to stern) on the hull. The Y coordinate is the vertical dimension from a base line that may or may not be the bottom of the keel. And the Z coordinate is the distance transverse (port to starboard) to the hull center line.
Stations/frames were transverse slices through the hull. The X coordinates are given for stations or frames along the length of the hull. The distance between stations or frames varies with the vessel type, so you need to determine what this distance is. So for X distance station/frame 1 will be X distance from station/frame 0, station 2 will be 2X distant, and so on. Stations/frames are numbered between the Fore Peak and the Aft Peak (or After Peak). The Fore Peak is the point where the foremost part of the hull meets the normal load waterline. The Aft Peak is the aft most point on the hull at the load water line for modern vessels. (However, for wooden sailing ships the Aft Peak was where the center line of the rudder post crossed the load water line) Also, for American ships the station/frame numbering started at the Fore Peak (station/frame 0), but many (all) European countries put station/frame 0 at the Aft Peak.
Horizontal cross sections of the hull at vertical distances (the Y coordinate) were called waterlines. There were as many waterlines as you wanted to draw. Imagine a ship in an empty dry dock. Then as water flows in and reaches a level a foot above the bottom of the keel where the water surface meets the hull is the one foot waterline. When the water level is two feet above the keel it is the two foot waterline, etc. The light load waterline, normal load waterline and full load waterlines are special depths that are used for ship loading.
Vertical slices of the hull along the length of the ship were called butt lines. A slice on foot port/starboard from the center line was the one foot butt line, five feet from the center line was the five foot butt line, etc.
The Table of Offsets will list the Y (waterline) and Z (butt line) distances to points on the hull at each X position (station/frame). All together the Table defines the 3D shape of the hull. Many 3D CAD programs will import XYZ coordinate files and automatically generate the hull lines. This is far more accurate that trying to scan small scale line drawings.
The catch is that you have to create the plain text XYZ coordinate files in the format the program wants. Furthermore, the values in the Table of Offsets (American) are given in numbers like 12-9-3, which is 12 feet, nine and 3/8 inch, which is 12.78125 feet. So entering hundreds of these numbers into a spreadsheet is a bit tedious! But once you have the XYZ coordinate file you can regenerate the accurate hull shape in the CAD program as many times as you want.
Phil