Minecraft - 1936 Enterprise CV-6

For discussion of Computer Modeling. Virtual Ship building. Computer Aided Design and Drafting, CAD/CAM, CGI, and the techniques behind them.

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Roscoe
Posts: 296
Joined: Thu Jul 07, 2011 5:12 pm

Re: Minecraft - 1936 Enterprise CV-6

Post by Roscoe »

I second that WOW!
Now that's some progress update, seems like it was just a couple weeks ago when you started it. Good luck with the contest cope, let us know how you make out. I love it! :thumbs_up_1:

Dean
cope
Posts: 23
Joined: Mon Mar 05, 2012 10:55 am

Re: Minecraft - 1936 Enterprise CV-6

Post by cope »

tea monster wrote:Erm.... wow.

Is that a zombie tootling along the hanger deck?

Owen
Haha it is, I had problems getting it well lit in time so I had some spawn issues. I thought it added an interesting touch so I just left him in there. There's also a random enderman (tall skinny black creature) walking along the deck near the end of the musical portion. It's like playing where's waldo.

Thanks for the feedback guys! I hope it does well, but even if it doesn't it's so worth it just to learn so much about the ship. Now that I've gotten the contest submission done I will be slowing down a little bit because I've put around 20 hours in the last week working on it, but soon I'll work on more details. I am sort of itching to get the erroneous gallery deck fixed. Even though it looked decent it bugs me that I had to cut corners to submit.
Enterprise CV-6 in Minecraft Project
viewtopic.php?f=27&t=98801
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